Missile Launcher
Equipment (Weapons)/Ranged Weapons
Heavy Ranged Weapons | Cost | Damage | Stun Damage | Rate of Fire | Weight | Type | Availability | Source |
---|---|---|---|---|---|---|---|---|
Large | ||||||||
Missile Launcher(1) |
1,500 |
6d6 |
- | Single Shot |
10 kg |
Slashing | Military | Core |
A missile launcher fires a high-speed projectile with an explosive warhead. The standard missile unleashes metal shrapnel with explosive force, shredding targets within a 2-square radius.
A missile launcher is an area effect weapon. Make a single attack roll and compare it to the Reflex Defense of every target within the blast radius. A successful attack deals full damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.
A missile launcher holds four missiles and can be reloaded as a full-round action. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Missile Magazines cost 200 credits and weigh 5 kg.